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Collecting Visually-Grounded Dialogue with A Game Of Sorts

Proceedings of the Thirteenth International Conference on Language Resources and Evaluation (LREC 2022)

DOI:10.63317/2oskbmdzihd2

Abstract

An idealized, though simplistic, view of the referring expression production and grounding process in (situated) dialogue assumes that a speaker must merely appropriately specify their expression so that the target referent may be successfully identified by the addressee. However, referring in conversation is a collaborative process that cannot be aptly characterized as an exchange of minimally-specified referring expressions. Concerns have been raised regarding assumptions made by prior work on visually-grounded dialogue that reveal an oversimplified view of conversation and the referential process. We address these concerns by introducing a collaborative image ranking task, a grounded agreement game we call “A Game Of Sorts”. In our game, players are tasked with reaching agreement on how to rank a set of images given some sorting criterion through a largely unrestricted, role-symmetric dialogue. By putting emphasis on the argumentation in this mixed-initiative interaction, we collect discussions that involve the collaborative referential process. We describe results of a small-scale data collection experiment with the proposed task. All discussed materials, which includes the collected data, the codebase, and a containerized version of the application, are publicly available.

Details

Paper ID
lrec2022-main-242
Pages
pp. 2257-2268
BibKey
willemsen-etal-2022-collecting
Editor
N/A
Publisher
European Language Resources Association (ELRA)
ISSN
2522-2686
ISBN
79-10-95546-38-2
Conference
Thirteenth Language Resources and Evaluation Conference
Location
Marseille, France
Date
20 June 2022 25 June 2022

Authors

  • BW

    Bram Willemsen

  • DK

    Dmytro Kalpakchi

  • GS

    Gabriel Skantze

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