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HomeLREC 2022WorkshopsGAMES
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Proceedings of the 9th Workshop on Games and Natural Language Processing within the 13th Language Resources and Evaluation Conference

LREC 2022 Workshop

undefined, undefined 20 June 2022 - 25 June 2022 7 papers
DOI:10.63317/5om6f5meam4s
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1

An Analysis of Abusive Language Data Collected through a Game with a Purpose

Federico Bonetti, Sara Tonelli

pp. 1-6 DOI: 10.63317/3khq4b82cah3
2

Applying Gamification Incentives in the Revita Language-learning System

Jue Hou, Ilmari Kylliäinen, Anisia Katinskaia, Giacomo Furlan, Roman Yangarber

pp. 7-16 DOI: 10.63317/59idukrzywqz
3

Less Text, More Visuals: Evaluating the Onboarding Phase in a GWAP for NLP

Fatima Althani, Chris Madge, Massimo Poesio

pp. 17-27 DOI: 10.63317/3amtte7fow2f
4

NLU for Game-based Learning in Real: Initial Evaluations

Eda Okur, Saurav Sahay, Lama Nachman

pp. 28-39 DOI: 10.63317/3untqmh7kv84
5

How NLP Can Strengthen Digital Game Based Language Learning Resources for Less Resourced Languages

Monica Ward, Liang Xu, Elaine Uí Dhonnchadha

pp. 40-48 DOI: 10.63317/247t7tjs9qjd
6

The “Actors Challenge” Project: Collecting Data on Intonation Profiles via a Web Game

Natallia Chaiko, Sia Sepanta, Roberto Zamparelli

pp. 49-53 DOI: 10.63317/2f8486qdeuc5
7

Generating Descriptive and Rules-Adhering Spells for Dungeons & Dragons Fifth Edition

Pax Newman, Yudong Liu

pp. 54-60 DOI: 10.63317/2658e76q2pcz

Showing all 7 papers

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