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A 3D Role-Playing Game for Abusive Language Annotation

Proceedings of the Workshop on Games and Natural Language Processing

DOI:10.63317/2etvqxzd8qb9

Abstract

Gamification has been applied to many linguistic annotation tasks, as an alternative to crowdsourcing platforms to collect annotated data in an inexpensive way. However, we think that still much has to be explored. Games with a Purpose (GWAPs) tend to lack important elements that we commonly see in commercial games, such as 2D and 3D worlds or a story. Making GWAPs more similar to full-fledged video games in order to involve users more easily and increase dissemination is a demanding yet interesting ground to explore. In this paper we present a 3D role-playing game for abusive language annotation that is currently under development.

Details

Paper ID
lrec2020-ws-gamnlp-06
Pages
pp. 39-43
BibKey
bonetti-tonelli-2020-3d
Editor
N/A
Publisher
European Language Resources Association (ELRA)
ISSN
N/A
ISBN
N/A
Workshop
Proceedings of the Workshop on Games and Natural Language Processing
Location
undefined, undefined
Date
11 May 2020 16 May 2020

Authors

  • FB

    Federico Bonetti

  • ST

    Sara Tonelli

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