HomeLREC 2020WorkshopsGAMNLPlrec2020-ws-gamnlp-05
Back to GAMNLP 2020
LREC 2020workshop

The Challenge of the TV game La Ghigliottina to NLP

Proceedings of the Workshop on Games and Natural Language Processing

DOI:10.63317/3rnrzoumxuoo

Abstract

In this paper, we describe a Telegram bot, Mago della Ghigliottina (Ghigliottina Wizard), able to solve La Ghigliottina game (The Guillotine), the final game of the Italian TV quiz show L’Eredità. Our system relies on linguistic resources and artificial intelligence and achieves better results than human players (and competitors of L’Eredità too). In addition to solving a game, Mago della Ghigliottina can also generate new game instances and challenge the users to match the solution.

Details

Paper ID
lrec2020-ws-gamnlp-05
Pages
pp. 34-38
BibKey
sangati-etal-2020-challenge
Editor
N/A
Publisher
European Language Resources Association (ELRA)
ISSN
N/A
ISBN
N/A
Workshop
Proceedings of the Workshop on Games and Natural Language Processing
Location
undefined, undefined
Date
11 May 2020 16 May 2020

Authors

  • FS

    Federico Sangati

  • AP

    Antonio Pascucci

  • JM

    Johanna Monti

Links