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ClueMeIn: Obtaining More Specific Image Labels Through a Game

Proceedings of the Workshop on Games and Natural Language Processing

DOI:10.63317/33gabarg8if7

Abstract

The ESP Game (also known as the Google Image Labeler) demonstrated how the crowd could perform a task that is straightforward for humans but challenging for computers – providing labels for images. The game facilitated the task of basic image labeling; however, the labels generated were non-specific and limited the ability to distinguish similar images from one another, limiting its ability in search tasks, annotating images for the visually impaired, and training computer vision machine algorithms. In this paper, we describe ClueMeIn, an entertaining web-based game with a purpose that generates more detailed image labels than the ESP Game. We conduct experiments to generate specific image labels, show how the results can lead to improvements in the accuracy of image searches over image labels generated by the ESP Game when using the same public dataset.

Details

Paper ID
lrec2020-ws-gamnlp-02
Pages
pp. 10-16
BibKey
harris-2020-cluemein
Editor
N/A
Publisher
European Language Resources Association (ELRA)
ISSN
N/A
ISBN
N/A
Workshop
Proceedings of the Workshop on Games and Natural Language Processing
Location
undefined, undefined
Date
11 May 2020 16 May 2020

Authors

  • CH

    Christopher Harris

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