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Aggregation Driven Progression System for GWAPs

Proceedings of the Workshop on Games and Natural Language Processing

DOI:10.63317/29ya4ncw5gyu

Abstract

As the uses of Games-With-A-Purpose (GWAPs) broadens, the systems that incorporate its usages have expanded in complexity. The types of annotations required within the NLP paradigm set such an example, where tasks can involve varying complexity of annotations. Assigning more complex tasks to more skilled players through a progression mechanism can achieve higher accuracy in the collected data while acting as a motivating factor that rewards the more skilled players. In this paper, we present the progression technique implemented in Wormingo , an NLP GWAP that currently includes two layers of task complexity. For the experiment, we have implemented four different progression scenarios on 192 players and compared the accuracy and engagement achieved with each scenario.

Details

Paper ID
lrec2020-ws-gamnlp-11
Pages
pp. 79-84
BibKey
kicikoglu-etal-2020-aggregation
Editor
N/A
Publisher
European Language Resources Association (ELRA)
ISSN
N/A
ISBN
N/A
Workshop
Proceedings of the Workshop on Games and Natural Language Processing
Location
undefined, undefined
Date
11 May 2020 16 May 2020

Authors

  • OK

    Osman Doruk Kicikoglu

  • RB

    Richard Bartle

  • JC

    Jon Chamberlain

  • SP

    Silviu Paun

  • MP

    Massimo Poesio

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